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/* Communication module for Android terminals. -*- c-file-style: "GNU" -*-
Copyright (C) 2023 Free Software Foundation, Inc.
This file is part of GNU Emacs.
GNU Emacs is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>. */
package org.gnu.emacs;
import java.lang.IllegalStateException;
import java.util.ArrayList;
import java.util.List;
import android.graphics.Rect;
import android.graphics.Canvas;
import android.graphics.Bitmap;
import android.graphics.Point;
import android.view.View;
import android.view.ViewGroup;
import android.view.KeyEvent;
/* This defines a window, which is a handle. Windows represent a
rectangular subset of the screen with their own contents.
Windows either have a parent window, in which case their views are
attached to the parent's view, or are "floating", in which case
their views are attached to the parent activity (if any), else
nothing.
Views are also drawables, meaning they can accept drawing
requests. */
public class EmacsWindow extends EmacsHandleObject
implements EmacsDrawable
{
/* The view associated with the window. */
public EmacsView view;
/* The geometry of the window. */
private Rect rect;
/* The parent window, or null if it is the root window. */
private EmacsWindow parent;
/* List of all children in stacking order. This must be kept
consistent! */
private ArrayList<EmacsWindow> children;
/* The EmacsActivity currently attached, if it exists. */
private EmacsActivity attached;
/* The window background scratch GC. foreground is always the
window background. */
private EmacsGC scratchGC;
public
EmacsWindow (short handle, final EmacsWindow parent, int x, int y,
int width, int height)
{
super (handle);
rect = new Rect (x, y, x + width, y + height);
/* Create the view from the context's UI thread. */
view = EmacsService.SERVICE.getEmacsView (this);
this.parent = parent;
children = new ArrayList<EmacsWindow> ();
/* The window is unmapped by default. */
view.setVisibility (View.GONE);
/* If parent is the root window, notice that there are new
children available for interested activites to pick up. */
if (parent == null)
EmacsService.SERVICE.noticeAvailableChild (this);
else
{
/* Otherwise, directly add this window as a child of that
window's view. */
synchronized (parent)
{
parent.children.add (this);
parent.view.post (new Runnable () {
@Override
public void
run ()
{
parent.view.addView (view);
}
});
}
}
scratchGC = new EmacsGC ((short) 0);
}
public void
changeWindowBackground (int pixel)
{
/* scratchGC is used as the argument to a FillRectangles req. */
scratchGC.foreground = pixel;
scratchGC.markDirty ();
}
public Rect
getGeometry ()
{
synchronized (this)
{
/* Huh, this is it. */
return rect;
}
}
@Override
public void
destroyHandle () throws IllegalStateException
{
synchronized (this)
{
if (!children.isEmpty ())
throw new IllegalStateException ("Trying to destroy window with "
+ "children!");
}
/* Notice that the child has been destroyed. */
EmacsService.SERVICE.noticeChildDestroyed (this);
/* Remove the view from its parent and make it invisible. */
view.post (new Runnable () {
public void
run ()
{
view.setVisibility (View.GONE);
if (view.getParent () != null)
((ViewGroup) view.getParent ()).removeView (view);
if (attached != null)
attached.makeAvailable ();
}
});
super.destroyHandle ();
}
public void
setActivity (EmacsActivity activity)
{
synchronized (this)
{
activity = activity;
}
}
public void
viewLayout (int left, int top, int right, int bottom)
{
synchronized (this)
{
rect.left = left;
rect.top = top;
rect.right = right;
rect.bottom = bottom;
EmacsNative.sendConfigureNotify (this.handle,
System.currentTimeMillis (),
left, top, rect.width (),
rect.height ());
}
}
public void
requestViewLayout ()
{
view.post (new Runnable () {
@Override
public void
run ()
{
view.requestLayout ();
}
});
}
public void
resizeWindow (int width, int height)
{
synchronized (this)
{
rect.right = rect.left + width;
rect.bottom = rect.top + height;
}
}
public void
moveWindow (int x, int y)
{
int width, height;
synchronized (this)
{
width = rect.width ();
height = rect.height ();
rect.left = x;
rect.top = y;
rect.right = x + width;
rect.bottom = y + height;
requestViewLayout ();
}
}
public void
mapWindow ()
{
view.post (new Runnable () {
@Override
public void
run ()
{
view.setVisibility (View.VISIBLE);
}
});
}
public void
unmapWindow ()
{
view.post (new Runnable () {
@Override
public void
run ()
{
view.setVisibility (View.GONE);
}
});
}
@Override
public Canvas
lockCanvas ()
{
if (view.canvas != null)
return view.canvas;
return null;
}
@Override
public void
unlockCanvas ()
{
}
@Override
public void
damageRect (Rect damageRect)
{
view.damageRect (damageRect);
}
public void
swapBuffers ()
{
/* Before calling swapBuffers, make sure to flush the paint
queue. */
EmacsService.SERVICE.flushPaintQueue ();
view.post (new Runnable () {
@Override
public void
run ()
{
view.swapBuffers ();
}
});
}
public void
clearWindow ()
{
synchronized (this)
{
EmacsService.SERVICE.fillRectangle (this, scratchGC,
0, 0, rect.width (),
rect.height ());
}
}
public void
clearArea (int x, int y, int width, int height)
{
EmacsService.SERVICE.fillRectangle (this, scratchGC,
x, y, width, height);
}
@Override
public Bitmap
getBitmap ()
{
return view.bitmap;
}
public void
onKeyDown (int keyCode, KeyEvent event)
{
EmacsNative.sendKeyPress (this.handle,
event.getEventTime (),
event.getModifiers (),
keyCode);
}
public void
onKeyUp (int keyCode, KeyEvent event)
{
EmacsNative.sendKeyRelease (this.handle,
event.getEventTime (),
event.getModifiers (),
keyCode);
}
};
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