/* Communication module for Android terminals. -*- c-file-style: "GNU" -*- Copyright (C) 2023 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs. If not, see . */ package org.gnu.emacs; import android.view.View; import android.os.Build; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Rect; import android.graphics.Paint; import java.lang.ref.WeakReference; /* This originally extended SurfaceView. However, doing so proved to be too slow, and Android's surface view keeps up to three of its own back buffers, which use too much memory (up to 96 MB for a single frame.) */ public final class EmacsSurfaceView extends View { private static final String TAG = "EmacsSurfaceView"; private EmacsView view; private Bitmap frontBuffer; private Canvas bitmapCanvas; private WeakReference bitmap; private Paint bitmapPaint; public EmacsSurfaceView (final EmacsView view) { super (view.getContext ()); this.view = view; this.bitmapPaint = new Paint (); this.bitmap = new WeakReference (null); } private void copyToFrontBuffer (Bitmap bitmap, Rect damageRect) { if (damageRect != null) bitmapCanvas.drawBitmap (bitmap, damageRect, damageRect, bitmapPaint); else bitmapCanvas.drawBitmap (bitmap, 0f, 0f, bitmapPaint); } private void reconfigureFrontBuffer (Bitmap bitmap) { /* First, remove the old front buffer. */ if (frontBuffer != null) { frontBuffer.recycle (); frontBuffer = null; bitmapCanvas = null; } this.bitmap = new WeakReference (bitmap); /* Next, create the new front buffer if necessary. */ if (bitmap != null && frontBuffer == null) { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) frontBuffer = Bitmap.createBitmap (bitmap.getWidth (), bitmap.getHeight (), Bitmap.Config.ARGB_8888, false); else frontBuffer = Bitmap.createBitmap (bitmap.getWidth (), bitmap.getHeight (), Bitmap.Config.ARGB_8888); bitmapCanvas = new Canvas (frontBuffer); /* And copy over the bitmap contents. */ copyToFrontBuffer (bitmap, null); } else if (bitmap != null) /* Just copy over the bitmap contents. */ copyToFrontBuffer (bitmap, null); } public synchronized void setBitmap (Bitmap bitmap, Rect damageRect) { if (bitmap != this.bitmap.get ()) reconfigureFrontBuffer (bitmap); else if (bitmap != null) copyToFrontBuffer (bitmap, damageRect); if (bitmap != null) { /* In newer versions of Android, the invalid rectangle is supposedly internally calculated by the system. How that is done is unknown, but calling `invalidateRect' is now deprecated. Fortunately, nobody has deprecated the version of `postInvalidate' that accepts a dirty rectangle. */ if (damageRect != null) postInvalidate (damageRect.left, damageRect.top, damageRect.right, damageRect.bottom); else postInvalidate (); } } @Override public synchronized void onDraw (Canvas canvas) { /* Paint the view's bitmap; the bitmap might be recycled right now. */ if (frontBuffer != null) canvas.drawBitmap (frontBuffer, 0f, 0f, bitmapPaint); } };