diff options
Diffstat (limited to 'java/org/gnu/emacs/EmacsView.java')
| -rw-r--r-- | java/org/gnu/emacs/EmacsView.java | 133 |
1 files changed, 101 insertions, 32 deletions
diff --git a/java/org/gnu/emacs/EmacsView.java b/java/org/gnu/emacs/EmacsView.java index 7b48eaf0aa6..169a1e42ee3 100644 --- a/java/org/gnu/emacs/EmacsView.java +++ b/java/org/gnu/emacs/EmacsView.java @@ -23,6 +23,7 @@ import android.content.res.ColorStateList; import android.view.View; import android.view.KeyEvent; +import android.view.MotionEvent; import android.view.ViewGroup; import android.graphics.Bitmap; @@ -64,6 +65,14 @@ public class EmacsView extends ViewGroup /* The associated surface view. */ private EmacsSurfaceView surfaceView; + /* Whether or not a configure event must be sent for the next layout + event regardless of what changed. */ + public boolean mustReportLayout; + + /* If non-null, whether or not bitmaps must be recreated upon the + next call to getBitmap. */ + private Rect bitmapDirty; + public EmacsView (EmacsWindow window) { @@ -81,6 +90,43 @@ public class EmacsView extends ViewGroup addView (this.surfaceView); } + private void + handleDirtyBitmap () + { + /* Recreate the front and back buffer bitmaps. */ + bitmap + = Bitmap.createBitmap (bitmapDirty.width (), + bitmapDirty.height (), + Bitmap.Config.ARGB_8888); + bitmap.eraseColor (0xffffffff); + + /* And canvases. */ + canvas = new Canvas (bitmap); + + /* If Emacs is drawing to the bitmap right now from the + main thread, the image contents are lost until the next + ConfigureNotify and complete garbage. Sorry! */ + bitmapDirty = null; + } + + public synchronized Bitmap + getBitmap () + { + if (bitmapDirty != null) + handleDirtyBitmap (); + + return bitmap; + } + + public synchronized Canvas + getCanvas () + { + if (bitmapDirty != null) + handleDirtyBitmap (); + + return canvas; + } + @Override protected void onMeasure (int widthMeasureSpec, int heightMeasureSpec) @@ -114,7 +160,7 @@ public class EmacsView extends ViewGroup } @Override - protected void + protected synchronized void onLayout (boolean changed, int left, int top, int right, int bottom) { @@ -122,19 +168,15 @@ public class EmacsView extends ViewGroup View child; Rect windowRect; - if (changed) + if (changed || mustReportLayout) { + mustReportLayout = false; window.viewLayout (left, top, right, bottom); - - /* Recreate the front and back buffer bitmaps. */ - bitmap - = Bitmap.createBitmap (right - left, bottom - top, - Bitmap.Config.ARGB_8888); - - /* And canvases. */ - canvas = new Canvas (bitmap); } + if (changed) + bitmapDirty = new Rect (left, top, right, bottom); + count = getChildCount (); for (i = 0; i < count; ++i) @@ -159,47 +201,60 @@ public class EmacsView extends ViewGroup } } - public void + public synchronized void damageRect (Rect damageRect) { damageRegion.union (damageRect); } - public void + /* This method is called from both the UI thread and the Emacs + thread. */ + + public synchronized void swapBuffers (boolean force) { - Bitmap back; Canvas canvas; Rect damageRect; + Bitmap bitmap; if (damageRegion.isEmpty ()) return; - if (!surfaceView.isCreated ()) - return; + bitmap = getBitmap (); - if (bitmap == null) - return; + /* Emacs must take the following lock to ensure the access to the + canvas occurs with the surface created. Otherwise, Android + will throttle calls to lockCanvas. */ - /* Lock the canvas with the specified damage. */ - damageRect = damageRegion.getBounds (); - canvas = surfaceView.lockCanvas (damageRect); + synchronized (surfaceView.surfaceChangeLock) + { + damageRect = damageRegion.getBounds (); - /* Return if locking the canvas failed. */ - if (canvas == null) - return; + if (!surfaceView.isCreated ()) + return; + + if (bitmap == null) + return; + + /* Lock the canvas with the specified damage. */ + canvas = surfaceView.lockCanvas (damageRect); - /* Copy from the back buffer to the canvas. If damageRect was - made empty, then draw the entire back buffer. */ + /* Return if locking the canvas failed. */ + if (canvas == null) + return; - if (damageRect.isEmpty ()) - canvas.drawBitmap (bitmap, 0f, 0f, paint); - else - canvas.drawBitmap (bitmap, damageRect, damageRect, paint); + /* Copy from the back buffer to the canvas. If damageRect was + made empty, then draw the entire back buffer. */ - /* Unlock the canvas and clear the damage. */ - surfaceView.unlockCanvasAndPost (canvas); - damageRegion.setEmpty (); + if (damageRect.isEmpty ()) + canvas.drawBitmap (bitmap, 0f, 0f, paint); + else + canvas.drawBitmap (bitmap, damageRect, damageRect, paint); + + /* Unlock the canvas and clear the damage. */ + surfaceView.unlockCanvasAndPost (canvas); + damageRegion.setEmpty (); + } } public void @@ -241,4 +296,18 @@ public class EmacsView extends ViewGroup super.onFocusChanged (gainFocus, direction, previouslyFocusedRect); } + + @Override + public boolean + onGenericMotionEvent (MotionEvent motion) + { + return window.onSomeKindOfMotionEvent (motion); + } + + @Override + public boolean + onTouchEvent (MotionEvent motion) + { + return window.onSomeKindOfMotionEvent (motion); + } }; |
